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GALLERY · TECHNOLOGY

Shifting Realities

Looking back at us looking forward. Three decades of magazines, movies, and ads imagining virtual reality — a reminder of how long we’ve been dreaming this dream, and how the picture keeps shifting.

1992: Lawnmower Man
1992: Lawnmower Man
1994: PC Magazine
1994: PC Magazine
1995: VR World
1995: VR World
1995: VR Troopers
1995: VR Troopers
1996: Victor Maxx — “Be the Man, Play with Reality”
1996: Victor Maxx — “Be the Man, Play with Reality”
1996: PC Gamer
1996: PC Gamer
1999: Visionary Position
1999: Visionary Position
2002: Life in the Future
2002: Life in the Future
2011: Godwired
2011: Godwired
2014: PC Magazine
2014: PC Magazine
2015: Food & Wine
2015: Food & Wine
2015: Time
2015: Time
2016: Make
2016: Make
2016: Future of VR
2016: Future of VR
2016: BBC Guide
2016: BBC Guide
2017: PC Magazine — “VR no longer sucks”
2017: PC Magazine — “VR no longer sucks”
2017: VR Magazine
2017: VR Magazine
2017: Convene
2017: Convene
2019: Pain Free Living
2019: Pain Free Living
2018: New Yorker
2018: New Yorker
2019: Alzheimer’s Today
2019: Alzheimer’s Today
2019: Religion Online
2019: Religion Online
2019: Chinese Tourism
2019: Chinese Tourism
2020: Future of Entertainment
2020: Future of Entertainment
2021: VR WorldTech
2021: VR WorldTech
2021: VR Church
2021: VR Church
Howard A. Rose
Host · Anatomy of Experience

Howard A. Rose

VR and digital-health pioneer, TEDMED and TEDx speaker, writing at the frontier of what it means to be human.

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